Smooth shading creates smooth surfaces without physically adding faces. Models are composed of flat faces that naturally divide when moved. Smooth shading averages lighting across faces to create illusion. It works on any model, regardless of sharp angles
Cameras are special objects in Blender that control scene rendering. Default scene contains one camera, additional cameras can be added. Camera view accessed by pressing 0 on number pad. Active camera indicated by black triangle, others by transparent
Guide provides IOR values for 3D rendering applications. Values help achieve more accurate surface representation. Compatible with major 3D software including Blender and Maya. Not intended for scientific use
Camera size can be modified through the Properties window's Camera tab. The Dimensions section allows the adjustment of Width and Height values. The Scale transformation mode is activated by pressing the S key
3ds Max is a professional 3D software used in animation, games, and modeling. Rendering shows natural light effects and reflections on models. Rendering provides live visualization of models in real-world environments
Blender community is supportive and welcoming due to free nature. Community actively seeks to help users learn and enjoy Blender