Create CharacterBody2D node with Sprite and CollisionShape2D for player. Set move_speed to 100.0 for 100 pixels per second movement. Add gravity variable to counter jump force
Shift Lock locks character perspective in 3rd person. Press ESC, then Settings tab to enable Shift Lock Switch. Feature appears as circle at center of screen. Not available in all games, some developers disable it
ROM hack combining Sonic 2 Heroes and Sonic 1/2 campaigns. Enables control of multiple characters including Sonic, Tails, and Knuckles. Built on Sonic 2's engine with enhanced features. Includes element shields and character-specific abilities from Sonic 3 & Knuckles
ProBuilder enables quick creation of 3D levels without leaving Unity. Create new Unity 3D project named "Hello ProBuilder". Install ProBuilder package through Package Manager. Dock ProBuilder window near Hierarchy panel
New Player scene created as separate entity from Main scene. CharacterBody2D node serves as root node for player physics. CollisionShape2D node added for character collision detection. AnimatedSprite2D node implemented with sprite frames for animations
EnhancedFPSController script enables running and crouching control for FPS games. Attaches to Character Controller and requires removal of Character Motor and FPSinputController. Includes speed settings for walking (6.0) and running (11.0)