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Creating Level with ProBuilder in Unity
blog.logrocket.com/design-level-probuilder-unity/Yapay zekadan makale özeti
- Setup and Basics
- ProBuilder enables quick creation of 3D levels without leaving Unity
- Create new Unity 3D project named "Hello ProBuilder"
- Install ProBuilder package through Package Manager
- Dock ProBuilder window near Hierarchy panel
- Shape Creation
- ProBuilder offers 12 primitive shapes including cube, stairs, and torus
- Use New Shape feature to create shapes and set dimensions
- Perform operations like flipping normals, extrusion, and beveling
- Create constrained proportions for scale properties
- Level Design
- Create room boundaries using cube with Flip Normals
- Add stairs by scaling room and creating new shape
- Create platform at stairs end using extrusion
- Adjust beveling for rounded edges
- Character Implementation
- Import Starter Assets pack and ThirdPersonController
- Place NestedParentArmature_Unpack prefab inside room
- Set move and sprint speeds in ThirdPersonController script
- Control character movement with WASD keys and Space for jump