Bones are essential tools for animating characters by moving joints and parts of meshes. Bones work by associating them with vertices, causing them to move with the bone. Bones become invisible at render time
Equine anatomy includes gross and microscopic features of horses and related animals. Horses have 205 bones divided into appendicular and axial systems. Hoof is a strong keratin-based structure for walking
Hand is a prehensile appendage at end of forearm in primates. Human hand has five digits: four fingers plus one thumb. Contains 27 bones, including 14 phalanges and 5 metacarpals. Adult male hand weighs about a pound
The femur is the largest and thickest bone in the human body. It is the only bone in the thigh region between hip and knee. The femur length accounts for 26.74% of a person's height
Bilateria is a large clade of animals with bilateral symmetry during embryonic development. Most bilaterians have complete digestive tracts with separate mouth and anus. Most bilaterians have three germ layers: endoderm, mesoderm, and ectoderm. Cephalization occurs when sense organs and nerve ganglia concentrate at front end
The ilium is the largest bone in the pelvis, forming the hip bone with the ischium and pubis. It consists of a body and wing, with important landmarks including the iliac crest. The sacroiliac joint connects the ilium to the sacrum via ligaments