AMD FSR is a new spacial upscaling technology launched at Computex 2021. Technology improves gaming experience by upscaling edges at lower resolutions. Offers four quality modes: Ultra Quality, Quality, Balanced, and Performance
DirectX 12 is Microsoft's technology for multimedia-heavy Windows applications. Allows direct communication between games and computer hardware. Enables closer-to-metal programming for improved performance
DirectX was created by Microsoft in 1994 to address compatibility issues with MS-DOS games. The name "DirectX" was chosen as a shorthand for all the APIs, including Direct3D and DirectDraw. DirectX was first released as Windows Game SDK in September 1995
Emotion Engine CPU operates at 294.912 MHz with 128-bit SIMD capabilities. Two vector processing units (VPU0 and VPU1) handle 3D graphics rendering. Graphics Synthesizer (GS) runs at 147.456 MHz with 2MB EDO RAM. I/O processor (IOP) runs at 33.8688 MHz for PS1 compatibility
Final Fantasy XV DLSS Benchmark demonstrates performance improvements with DLSS technology. G-SYNC Pendulum demo shows how G-SYNC eliminates tearing and minimizes lag. Ira demo showcases real-time human face rendering capabilities
Most complete geopolitical simulation game with modern graphics and AI technology. Players can choose any nation on planet with real-life scenarios. Game offers both single-player and multiplayer modes. Features 194 playable countries with detailed character creation. No official end to gameplay with high replayability