Tutorial demonstrates importing assets for horror game main menu scene. Project requires static model, animated character, texture, music, and sound effects
Free, open-source engine with node-based architecture and GDScript programming. Lightweight and efficient for 2D and smaller 3D projects. Features intuitive interface and extensive community support. Smaller community and limited 3D capabilities
Open-source, multi-platform engine emphasizing usability and community. Free to use under MIT license. Specializes in 2D game development with sprite-based tools. Supports multiple scripting languages including GDScript
Player movement code created using custom script attached to Player node. Movement speed, fall acceleration, and velocity properties defined. Distance measurements use meters instead of pixels in 3D
Godot generates APKs for local testing and AABs for Play Store submission. Android build template must be installed before exporting. Templates are stored in android/build subdirectory
AnimatedSprite2D can animate individual images or sprite sheets. Images can be dragged into SpriteFrames panel for animation. Speed (FPS) setting controls animation speed. Animation can be controlled via play() and stop() methods