Developed by John Dewey in 1964, named after William James and Carl Lange. States that physiological arousal triggers the experience of emotion. Emotions are experienced as feelings of physiological changes. Each emotion has a unique pattern of physiological responses
Pleasure is an experience that feels good and involves enjoyment. Pleasure contrasts with pain and suffering. Pleasure is closely related to value, desire and action. Pleasure is not identical to happiness but part of well-being
Journey was developed by ThatGameCompany and released by Sony in 2012. Game was ported to multiple platforms including PC and Epic Games. Strong community continues to play the game after initial release
Pleasure is often seen as a simple, immediate feeling that is directly experienced. Locke viewed pleasure as a "simple idea" learned through experience. Sidgwick argued that pleasure is determined by intrinsic desirability at the moment
Players explore a flooded city through boat, foot, or swimming. Story follows Kay's journey through loneliness and darkness. Humans become monsters when they become too lonely