DDS format stores textures and cubemaps for 3D applications. Developed by Microsoft for hardware acceleration. Supports DirectX Texture Compression (DXT) in three variations. Enables mipmapping for improved performance at different distances. Includes cubemap support for environment reflections
OpenGL is a universal API for 2D and 3D graphics. Enables same visual effects across different platforms. Provides raw speed through parallel GPU processing. Supports high-quality 3D graphics with real-time updates
OpenTK is a C# wrapper for OpenGL, OpenAL & OpenCL. Includes windowing, input systems and robust math library. Supports cross-platform 3D graphics, audio and compute. Works standalone or within GUI applications
CFrame is a 3D data type for positioning and rotating objects. Contains global x, y, z coordinates and rotation data for each axis. Used for projectile targeting, camera movement, and status indicators
CSS transformations enable 3D simulation without complex programming skills. Elements can be positioned using transform-origin and transform properties. Blocks are 6-sided 3D shapes built using JavaScript classes
Vector3 represents 3D space vectors and dimensions. Supports basic arithmetic operations on vectors and numbers. Includes methods for cross, dot, and angle calculations