Editor includes scenario editing, civilization creation, city building, and map editing tools. Mobile version allows editing but resets when exiting and re-entering. Mobile has critical bug preventing creation of more than three scenarios
Players control various civilizations from Age of Civilization to future. Technology tree unlocks better buildings and stronger units. More than 63 unique unit types available for army composition. Daily combat system with front and second line units. Manpower system replenishes over time for military recruitment
Patch 1.10 (Collie) releases October 15th. New players gain access to in-game tutorial videos. Heavy Cruiser 3d Asset Pack becomes available to all players. Various bug fixes and quality of life improvements implemented
Muscovy starts strong with large population and strong mission tree. Denmark benefits from Kalmar Union with loyal Scandinavian allies. Ming China starts most powerful with high income and potential for expansion. Brandenburg starts small but becomes powerful through Prussia formation. Poland benefits from Lithuania union and early war experience
Game features Golden Ages, Dark Ages, Heroic Ages and Historic Moments. Civs enter Ages based on previous Era Score earned. Normal, Golden and Heroic Ages provide different rewards. Dark Ages offer special Government Policies but restrict Dedications
Greece starts with 13 troops, 2 factories, 16 ships and 7 civilian factories. Country has 6 Spirits that damage Greece's economy and stability. King must be arrested before elections to prevent corruption