Player vs Player (PvP) allows direct combat between players and tribes. Player vs Environment (PvE) prevents direct player attacks but allows structure destruction. Hardcore mode requires starting over after death, losing all resources
Hardcore mode in Minecraft is permanent death with "game over" message. Right seed selection crucial for survival in early game
Hardcore is a Survival variant with locked Hard difficulty. Players cannot respawn after death, only spectate at spawn point. Health hearts show dark red marks inside icons. World selection menu displays "Hardcore Mode!" text
Journey mode offers customizable difficulty and additional features. Classic mode drops coins, Mediumcore drops items, Hardcore drops all items. Hardcore characters become ghosts that can fly but cannot interact. Character difficulty cannot be changed after creation
Hardcore started as self-imposed challenge mode, now official servers exist. Players can't die, but can transfer to normal servers. Official servers launched August 24th, replacing previous single-run system
Death is permanent in Hardcore Classic servers. Players can transfer to Classic Forever servers after death. Character resets are allowed but characters become unplayable