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Unity Background Implementation Guide
gamedevbeginner.com/how-to-add-a-background-image-in-unity/Yapay zekadan makale özeti
- Basic Background Options
- Unity offers default skybox or solid color backgrounds
- Background visibility depends on camera's Clear Flags setting
- No built-in image background feature exists
- Image Background Implementation
- Canvas element can display images behind camera
- Background images can be stretched to cover entire canvas
- Screen Space Camera mode enables background rendering behind scene
- Preserve Aspect option maintains image proportions
- Gradient Backgrounds
- Image Method creates custom gradient backgrounds
- Small image size (4 pixels) required for gradient effect
- Bilinear Filtering automatically smooths gradient across screen
- Parallax Backgrounds
- Multiple background layers move with camera perspective
- Layers must be sprites in scene, not UI
- Movement amount controlled by 0-1 scale modifier
- Backgrounds can be looped by duplicating sprites
- Distance from camera determines when layers move out of view