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Skyrim Save File Format Structure
en.uesp.net/wiki/Skyrim_Mod:Save_File_FormatYapay zekadan makale özeti
- FormID and RefID
- FormIDs are stored as 3 bytes instead of 4 bytes
- RefID format uses 22-bit formID value and 2-bit type
- RefID types: 0 for File.formIDArray, 1 for Default, 2 for Created
- File Structure
- File contains male/female, compression type, and plugin information
- File Location Table currently bugged in version 112
- Global Data section includes various game mechanics and settings
- Change Form section uses uint8, uint16, or uint32 data lengths
- Xbox 360 Integration
- Xbox 360 uses STFS container system for user content
- PC version can use Xbox 360 saves with preview swizzled
- Savegame.dat can be extracted and renamed to .ess format
- Quest bugs can be fixed by transferring saves between platforms