- History and Name
- GeForce name originated from 1999 "Name That Chip" contest
- First GeForce 256 was first GPU calculating transform-and-lighting geometry
- GeForce 40 series marks 18 iterations of design
- Architectural Development
- First generation (2000) introduced twin texture processors
- 2000-2009 series used Tesla architecture with 1.4 billion transistors
- 2010-2016 series featured Fermi and Maxwell architectures
- 2018 introduced Turing architecture with ray tracing support
- 2022 launched current Ada Lovelace architecture
- Product Lines
- Initially focused on high-end gaming cards
- Later expanded to all PC graphics market tiers
- Mobile GPUs (M series) discontinued in 2016
- Small form factor cards (S series) available
- Integrated motherboard GPUs (mGPUs) discontinued in 2009
- Technical Features
- Dominates GPGPU market with CUDA architecture
- Supports various graphics APIs including OpenGL and Vulkan
- Features DLSS technology for AI-accelerated anti-aliasing
- Offers memory management and overclocking capabilities
- Provides gaming driver support for 400 games