- Types and Basics
- Nodes are locations that unlock when discovered and can be connected using Contribution Points
- There are two main types: Adventure and Resource Nodes
- Adventure nodes have Node Managers for connecting and providing information
- Adventure Nodes
- Cities and Blue Towns are automatically invested and have storage keepers
- Grey Towns require contribution points for investment
- Trade nodes can have Resource nodes and sometimes Storage nodes
- Danger nodes can have Resource nodes and offer monster drop rate bonuses
- Resource Nodes
- Gathering nodes provide materials like mushrooms and herbs
- Farming nodes yield various crops and grains
- Mining nodes contain valuable minerals and powders
- Excavation nodes require Human workers for higher Trace chances
- Node Management
- Nodes can be connected through Node Managers using contribution points
- Connections can be cancelled at any time using contribution points
- Leveling up nodes increases experience and monster drop rates
- Energy investment costs 10 points per node up to level 20