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    Angel 2D Game Prototyping Framework

    code.google.com/archive/p/angel-engine/

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    Overview
    • Cross-platform 2D game prototyping framework based on OpenGL and C++
    • Designed for quick game development with lightweight features
    • Originally created for game jams, now used for general game development
    Key Features
    • Plainly written code with thorough comments
    • Simple access to third-party libraries through wrappers
    • Focuses on simplicity and maintainability
    • Includes demo applications for various game elements
    Technical Details
    • Uses OpenGL, FMOD, Box2D, and other libraries for rendering and physics
    • Supports Windows, Mac OS X, iOS, and Linux platforms
    • Includes sample projects: IntroGame and ClientGame
    • Documentation available in HTML and PDF formats
    Development Environment
    • Windows requires Visual Studio 2012+ and DirectX SDK
    • Mac needs OS X Development Tools and SWIG installation
    • iOS requires separate Xcode project with PNG texture support
    • Linux tested on Ubuntu and Fedora with dependencies

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