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Unreal Engine FPS Tutorial
gamedevacademy.org/unreal-engine-fps-tutorial/Yapay zekadan makale özeti
- Project Setup
- Tutorial demonstrates creating first-person shooter game in Unreal Engine
- Project requires models, animations, Blueprints, Levels and Models folders
- Player controller includes camera, gun and muzzle components
- Player Mechanics
- Player movement implemented using CharacterMovement component
- Mouse look controls camera rotation based on movement
- Jump implemented using CharacterMovement component
- Left mouse button triggers shooting action
- Bullet System
- Bullet blueprint created with Sphere Collision component
- Bullets move forward at 5000.0 speed with 2.0 lifetime
- Bullets can be shot using left mouse button
- Ammo count limited to 20 bullets
- Enemy System
- Enemy blueprint created with mutant skeleton and capsule component
- Enemies move towards player using AIMoveTo component
- Enemies can attack player with 10 hit limit
- Enemies can take damage using TakeDamage function
- Enemies can be shot by player using Bullet blueprint