- Game Basics
- Commands create megastructures, spawn fleets, and research technologies
- Game can be paused to speed up or paused to speed up
- Maximum planet size is 25 tiles
- Game can be paused to skip specific days or time periods
- Empire Management
- Commands control empire size, population, and resources
- AI can be enabled/disabled and empire relations can be modified
- Diplomacy and war can be initiated between empires
- Federation systems can be activated and managed
- Technical Features
- Game can be set to run in night mode
- FPS limit can be set for client
- Graphics settings can be adjusted for better visuals
- Various visual effects can be enabled/disabled
- Debugging
- Commands can test game mechanics and performance
- Debug tooltips show important game information
- Memory testing can be performed
- Various error logging options available
- Game Modifications
- New planets can be discovered and surveyed
- Archaeological sites can be created
- AI can be controlled and aggression adjusted
- Game can be paused or paused again