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Red Block Returns 3 Game Analysis
medium.com/design-for-educational-games/red-block-returns-3-117c73b26859Yapay zekadan makale özeti
- Game Overview
- Third version of puzzle game series requiring red block to return to red tile
- Contains 15 levels of increasing difficulty
- No time limit or points system for competition
- Instructions screen provides basic gameplay information
- Educational Objectives
- Develops problem-solving and logical reasoning skills
- Teaches cause and effect through block movement
- Enhances sequential reasoning through step-by-step problem-solving
- Mechanics and Dynamics
- Simple 2:1 block movement on 3D grid
- Unlimited respawns allow for trial-and-error strategy
- Players must think ahead to avoid getting stuck
- Patience and perseverance become important gameplay elements
- Instructional Principles
- Scaffolds prior concepts while introducing new ones
- Uses varied examples to teach different concepts
- Maintains appropriate difficulty progression
- Allows players to reflect on their decisions