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    Red Block Returns 3 Game Analysis

    medium.com/design-for-educational-games/red-block-returns-3-117c73b26859

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    Game Overview
    • Third version of puzzle game series requiring red block to return to red tile
    • Contains 15 levels of increasing difficulty
    • No time limit or points system for competition
    • Instructions screen provides basic gameplay information
    Educational Objectives
    • Develops problem-solving and logical reasoning skills
    • Teaches cause and effect through block movement
    • Enhances sequential reasoning through step-by-step problem-solving
    Mechanics and Dynamics
    • Simple 2:1 block movement on 3D grid
    • Unlimited respawns allow for trial-and-error strategy
    • Players must think ahead to avoid getting stuck
    • Patience and perseverance become important gameplay elements
    Instructional Principles
    • Scaffolds prior concepts while introducing new ones
    • Uses varied examples to teach different concepts
    • Maintains appropriate difficulty progression
    • Allows players to reflect on their decisions

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