• Company History
    • Swedish publisher with prominent internal development studio
    • Focuses on historical Real-Time Strategy games
    • Acquired White Wolf Publishing in 2015 and Triumph Studios in 2017
    Game Development
    • Games were initially buggy and incomplete before 2010
    • Improved quality through post-launch support and dedicated forums
    • Games now feature intuitive code and strong modding support
    • Games maintain depth despite technical issues
    Notable Games
    Game Features
    • Games allow save import between different versions
    • Active community of After Action Report writers
    • Known for "Balkanize Me" alternate maps
    • Games feature unique comet-related events with multiple outcomes

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