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    Mouse Movement Methods in Unity 2D

    gamedevbeginner.com/how-to-move-an-object-with-the-mouse-in-unity-in-2d/

    Yapay zekadan makale özeti

    Basic Methods
    • Mouse movement requires adding Collider component and using physics functions
    • Screen to World Point converts mouse position to game world coordinates
    • Overlap Point function detects collisions between mouse and objects
    Advanced Methods
    • 3D objects need Raycasts for depth-based selection
    • Sorting Order helps select objects based on visual display order
    • Rigidbody movement provides better performance than Transform-based methods
    • Dynamic Rigidbody allows throwing objects using mouse velocity
    Alternative Approaches
    • Renderer bounds can be used without physics for non-collider objects
    • UI objects can be moved using built-in Event Triggers
    • Click Manager script handles mouse input and selection
    • Global variables enable objects to access mouse position without references

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