• Basic Mechanics
    • Lee Sin excels in mobility, damage, and playmaking capabilities
    • Flash input buffers allow quick repositioning without opponent reaction
    • Ward hop enables precise positioning using Stealth or Control Wards
    • R ability roots targets and provides 0.8-second airborne duration
    Combo Types
    • Classic Insec uses Q2, ward hop, and R sequence
    • Fast Insec sacrifices damage for faster kick timing
    • Chinese Insec combines Flash and ward hop for guaranteed Q hits
    • Ladder Insec uses Q2 to reach primary target
    • Phantom Ladder Insec uses Flash ward hop for increased range
    • Drive-by Insec requires precise timing and Q2 dash
    Advanced Techniques
    • Q2 should be used to end combos for maximum damage
    • Auto attacks provide extra damage in early game
    • Ward hop placement can be buffered with Flash
    • Combos can be applied to any build or role
    • Regular practice builds muscle memory for successful combos

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